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My Brute

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My Brute is a fighting simulation video game with roleplaying elements first released in March 2009.[1] Though an English-language game, it was developed by Motion Twin, a French online game provider.[1] My Brute originated as a free browser-based Flash game. It was later ported to the iPhone and iPod Touch, with enhanced graphics and added features, by the video game developer Bulkypix.[2]

Gameplay

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Character creation

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The player begins by creating an avatar called a Brute. Players may create as many Brutes as they wish. The Brutes of new users are, by default, public and can be used by anyone to battle. However, a password can be added in the Brute's cell page so that only the person who created the Brute can use it.[3]

Players may customize their Brute by giving it a name and adjusting variables such as gender, clothing, hairstyle, accessories, and skin color. The Brute is then randomly assigned ability points (health, strength, agility, and speed[3]), skills, weapons, and pets. There are 26 weapons in the game, 28 skills to learn, and 3 pets: dogs, wolves, and bears.[3]

Battle arena and leveling

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Players gain experience points from fighting in the arena and expand their dojos by recruiting other players as pupils.[4][5] Each time a player levels up, one of the Brute's three statistics (strength, agility, and speed) is increased. There is also a chance that the Brute will gain a new weapon, a new skill, or a new pet.

The arena fights are completely automatic and require no input from the user.[4][5][6] Brutes with higher levels and skills tend to be more successful. Though players cannot control their Brutes in a fight, players can control who their Brutes challenge.

Other than fights that result when a pupil is recruited, a Brute is limited to three or five (depending on the version of the game) fights per day.[3][5][6] Six fights are allowed on the day the character is created.[3] However, as players are allowed to create as many Brutes as they wish, players may continue to engage in fights using other Brute characters.

Reviews

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Reviewers praised the game's sound effects, cute presentation, and cartoonish graphics.[4][5][6][7] Reviewers found the game simple and easy to get into and appreciated that it required little time investment from the player.[4][8] Reviewers also found that the game mechanic of pupil-recruitment contributed to the game by making it a social experience.[8][9] Negative criticism focused on the inability to control the Brutes during the fights, which served to limit the game's depth and replayability.[4][5][6] Reviewers also criticized the cap on the number of fights each Brute could engage in daily.[5][6]

References

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  1. ^ a b "Motion-Twin". Motion-Twin. Archived from the original on 2014-07-14. Retrieved 2010-04-19.
  2. ^ "My Brute". Bulkypix. Archived from the original on 2009-05-31. Retrieved 2010-04-19.
  3. ^ a b c d e SDHF (2009-04-14). "My Brute Small Game Review". MMOSite. Archived from the original on 2011-07-10. Retrieved 2010-04-19.
  4. ^ a b c d e "My Brute Review". AppVersity. 2009-06-08. Archived from the original on 2010-04-11. Retrieved 2010-04-19.
  5. ^ a b c d e f "My Brute". iPhone Review. 2009-07-24. Archived from the original on March 29, 2010. Retrieved 2010-04-19.
  6. ^ a b c d e Mercer, Tim (2009-11-25). "My Brute Review". MacWorld. Archived from the original on 2010-05-04. Retrieved 2010-04-19.
  7. ^ Nickleberry, Annalise (2009-07-01). "My Brute Review: Kick Some Online Bleeep!". The Appera. Archived from the original on 2013-02-04. Retrieved 2010-04-19.
  8. ^ a b Frost, Riordan (2009-06-09). "My Brute Review". Slide to Play. Archived from the original on 2010-04-12. Retrieved 2010-04-19.
  9. ^ Spencer, Spanner (2009-06-17). "My Brute: There Are No Secrets". Pocket Gamer. Archived from the original on 2009-08-04. Retrieved 2010-04-19.
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