Wiki Article
Realm (video game)
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| Realm | |
|---|---|
![]() North American box art | |
| Developer | Flair Software Ltd. |
| Publisher | Titus France |
| Platform | Super Nintendo Entertainment System |
| Release |
|
| Genres | Action, platform |
| Mode | Single-player |
Realm is a platform video game with shooting elements that was released exclusively for the Super Nintendo Entertainment System in 1996.
Gameplay and premise
[edit]
Realms takes place in the year 5069, with the player in control of a young Biomech cyborg.[2] An alien invasion has devastated the entire planet of Earth, killing almost every human being and devastating its cities. Earth's last hope is a cyborg that travels through five levels (realms) to defeat the enemies with laser weapons and other Space Age guns and save what is left of humanity.
Reception
[edit]| Publication | Score |
|---|---|
| HobbyConsolas | 80/100[3] |
| M! Games | 53%[4] |
| Mega Fun | 63%[5] |
| Player One | 77%[6] |
| Superjuegos | 85/100[7] |
| Total! | 3-[8] |
| Video Games (DE) | 55%[9] |
| Nintendo Acción | 80/100[10] |
| Power Unlimited | 59/100[11] |
| Super Power | 72%[12] |
| Ultra Player | 2/6[13] |
Realm received average reviews.[3][5][12][14] Nintendo Power commended the game's challenge and graphics, but considered the lack of a save function and unbalanced difficulty to be negatives.[15] Electronic Gaming Monthly highlighted the game's weaponry and bosses, but found the gameplay to be a bit simplistic.[16] GamePro's Captain Cameron commented positively on the game's hefty challenge, imaginative settings, and colorful graphics, but criticized the animations and music.[17]
References
[edit]- ^ "Super NES Games" (PDF). Nintendo of America. Archived from the original (PDF) on June 11, 2014.
- ^ "16-Bit's Last Stand". Electronic Gaming Monthly. No. 89. Ziff Davis. December 1996. p. 194.
- ^ a b Herránz, Sonia (January 1997). "Novedades - Super Nintendo: Realm". Hobby Consolas (in Spanish). No. 64. Hobby Press. pp. 108–109.
- ^ Ehrle, Oliver (February 1997). "Test: Realm (Super Nintendo)". MAN!AC (in German). No. 40. Cybermedia. p. 86. (Transcription Archived 2024-12-10 at the Wayback Machine).
- ^ a b Pütz, Christoph (February 1997). "Test Super Nintendo: Realm". Mega Fun (in German). No. 53. Computec. p. 80.
- ^ Buret, Stéphane (November 1996). "Vite Vu – Le Zone de Vite Vu: Realms (Super Nintendo)". Player One (in French). No. 69. Média Système Édition. p. 125.
- ^ Sanz, Juan Carlos (February 1997). "Super Nintendo a fondo: Realm". Superjuegos (in Spanish). No. 58. Grupo Zeta. pp. 100–101.
- ^ Alter, Sandra (February 1997). "SNES Test: Realm". Total! (in German). No. 44. X-Plain-Verlag. p. 37. Archived from the original on 2025-04-18. Retrieved 2025-04-18.
- ^ Schaedle, Wolfgang (February 1997). "Reviews - Super Nintendo: Ballertrauma - Realm". Video Games (in German). No. 63. Magna Media. p. 100.
- ^ "Super Stars (Super Nintendo): Realm". Nintendo Acción (in Spanish). No. 50. Hobby Press. January 1997. p. 48.
- ^ Bruinsma, Bjørn (May 1997). "Review: Realm (SNES)". Power Unlimited (in Dutch). No. 43. VNU Media. p. 63.
- ^ a b Verocai, Marco (October–November 1996). "Test - Super Nintendo: Realm". Super Power (in French). No. 44. SUMO Éditions. p. 91. Archived from the original on 2011-11-13. Retrieved 2025-04-18.
- ^ Buret, Stéphane (November–December 1996). "Test éclair - Super Nintendo: Realms". Ultra Player (in French). No. 38. Média Système Édition. p. 101. Archived from the original on 2011-11-12. Retrieved 2025-04-18.
- ^ "Review - Super Nintendo Entertainment System: Realm". Nintendo Magazine System. No. 48. EMAP. September 1996.
- ^ "Now Playing: Realm (Super NES)". Nintendo Power. Vol. 88. Nintendo of America. September 1996. pp. 95, 97.
- ^ "16-Bit's Last Stand". Electronic Gaming Monthly. No. 89. Ziff Davis. December 1996. pp. 178–199.
- ^ Captain Cameron (January 1997). "The 16-Bit Gamer's Survival Guide: Realm (Super NES ProReview)". GamePro. No. 100. IDG. p. 122.
