Groovin' Blocks | |
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Developer(s) | Empty Clip Studios |
Publisher(s) | Zoo Publishing, Sony Online Entertainment |
Platform(s) | iPhone OS, Wii, WiiWare, PlayStation Network |
Release | Wii
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Genre(s) | Puzzle |
Mode(s) | Single-player, Multiplayer |
Groovin' Blocks is a puzzle video game made by Empty Clip Studios. It was released for the Wii in North America on September 8, 2008 as WiiWare[1] and August 11, 2009 on a disc with more content,[2] iOS on October 24, 2009 and the PlayStation 3 on PlayStation Network on March 18, 2010.
Falling blocks are moved. Blocks disappear if three or more of the same color are next to each other, like in Columns and Lumines.[3] Doing it at the same time as the downbeats (named "Superbeats") of the game's electronica soundtrack can multiply the score.
Stars are earned by setting high scores, and are used to unlock songs and power-ups. Unlike most puzzle games, stages end when the song ends.
Two players can play in competitive and co-operative modes. A colorblind option uses shapes instead of colors for the blocks.[4]
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Groovin' Blocks got mixed reviews when it was released. The Wii version is considered a little better than the PlayStation 3 version, with 75/100 from 13 reviews[6] compared to 68/100 from 6 reviews[5] on Metacritic, and 75.46% with 13 reviews[8] compared to 75.17% with 6 reviews[7] on GameRankings.
IGN said the Wii version of Groovin' Blocks is a a fun "one trick pony" and a "pretty impressive" first effort from the developers, giving it a 7.6/10.[4] Siliconera said it is "a deceptively addictive, fun little gem" that is "a great hybrid of the puzzle and music genres".[14]